The Magical Metals

Soar-steel is one of the most common magical metals, because it can be easily manufactured. Made from iron infused with magic in place of carbon, it can be smelted naturally out of magically charged iron ore. Soar-steel is very light, but it offers little buoyancy – even with a high dose of magic, it just soars like a soap bubble through the air. On the other hand it’s quite hard, so it’s often used to make the hull of sky-ships and the like.

Levitanium is the most common material used to make things fly. It’s a bluish-green metal that shimmers almost hypnotically. Smelted levitanium is, in fact, quite heavy – but when properly installed in magitech, it generates large amounts of magic that easily overcomes gravity.

Angel-gold is a rare, powerful metal used in many various items of magitech. It is usually forged into clockwork, the better to exploit the metals’ magical properties. Angel-gold can be synthesized from regular gold, but the process is quite difficult.

Quicksilver is liquid silver. When properly treated with magic, it not only becomes receptive to psychic energy, it also makes excellent lubricant in any magitech device. Its most spectacular purpose, though, is the flexibility it can lend many magitech devices, allowing for such wonders as whip-swords and boomerangs that always return.

Melody bronze is a poor man’s Angel-gold. The name comes from the fact that the metal resounds very beautifully when struck, making it very useful for musical instruments – but it sees most purpose in clockwork of various kinds.

Flyglass is a peculiar, very rare transparent metal. Sometimes, due to impurities, it becomes tinted in shades of violet or blue. Pure flyglass is almost invisible. When refined, flyglass has a very high level of buoyancy and even a small sample can lift a careless blacksmith hundreds of meters into the air. Flyglass is most often used in personal flying devices.

Ironleaf gets its name from the fact that it can be hammered almost paper thin, yet retains a surprising amount of strength. It can be used to make thin light armor, and is often used as reinforcement on weak points on skyships, and detailing in other devices.

Green Lead is a soft, heavy metal that’s vibrantly green when refined, ranging in shades from acid green to moss green. It’s completely useless in making things that fly, but it makes excellent ammunition, and is often used in bludgeoning weapons reinforced with magic as well as large, heavy pieces of magitech. Even Earth-dwellers know the art of refining green lead.

Blue Lead is similar to green lead, but considerably more rare. If one doesn’t refine the ore carefully, it is identical to green lead save for the color. With proper smelting processes, though, blue lead becomes almost weightless. Incorporated into a magitech item, the user of that item can will it to regain its normal weight for a brief instance, allowing for the construction of enormous hammers and maces.

Red Lead comes from ore that looks similar to both blue and green lead. It’s an unpredictable and unruly metal, and it takes great skill to work it into a magitech item. Red lead doesn’t fall straight down, but rather skews gravity up to forty-five degrees sideways when its magical properties are activated; it can be used in self-propelling carts and wagons, among other things.

Night-Iron is an unusual metal found only on the Earth, in the shadows of the five flying islands. It can be synthesized by refining regular iron and keeping it away from sunlight for several years, but few Skytopians use it, as night-iron is poisonous to humans. Even a slight touch causes blisters and boils, and a slight cut from a night-iron weapon can be fatal. Some monsters who live in The Shadow are immune to night-iron, and can use it as weapons.

Slag, also known as Sludge, Firemuck, Gunmilk, and a dozen other monikers, is the name used for the thick, black, viscous byproduct produced in smelting magical metals. Because of its proximity to the magical material, slag has certain minor magical properties, and exists in abundance throughout Skytopia. Slag can be used to fuel lamps, heat homes, and other related tasks, because it burns very slowly; a single handful of slag can burn for days. Slag can also be used as ammunition in firearms – hence the nickname “gunmilk” – if it’s alchemically treated to burn more explosively.

Whiteglass is either a form of slow-melting ice, or a form of very cold glass. Scholars debate which is its actual nature. Taking the appearance of frosted, white glass or ice, the material absorbs heat and shocks remarkably well. Its chill means that it’s impractical as personal armor, but as armor for ships hulls or as partly-transparent but reinforced windows, the material is quite useful. Whiteglass is also used to create razor-sharp, ice-cold weapons.

The Magical Metals

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